using UnityEngine;
using System.Collections;

public class ControlVidaHospital : MonoBehaviour {
	
	public float LIFE=300F;
	// Use this for initialization
	void Start () {
	
	}
	
	public void actualizarVida(float vida){
		LIFE=vida;
	}
	
	// Update is called once per frame
	void Update () {
		this.guiText.text=LIFE.ToString();
	}
}
